
Unreal Engine, Maya, Logic Pro, Adobe Photoshop, Procreate, Adobe Substance 3D Painter and Figma
This game work was created with Bryanna Cantrell, Catherine Wylie, Noah Stellar, and Ying Ru Lee. Noah Stellar was in charge of creating music zone mechanics (light purple colored zone), the time limit zone (the dark colored one), background music, most of sound effects, revision of the blueprint (relationship between the cat familiar, music zone, bubble and glass obstacles), preparation of VFX, and Level Design. Credit: Fab Assets (VFX), Freesound.org (Sound effects) and Pixaby.com (Sound Effect).